首页> 外文会议>Technologies for Interactive Digital Storytelling and Entertainment; Lecture Notes in Computer Science; 4326 >A Simple Story: Using an Agents' Based Context-Aware Architecture for Storytelling
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A Simple Story: Using an Agents' Based Context-Aware Architecture for Storytelling

机译:一个简单的故事:使用基于代理的上下文感知体系进行讲故事

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Context-aware systems are conceived for diminishing the cognitive load of users that perform tasks such as retrieving information or accessing services. A wide range of applications is available, with emphasis on tourism, cultural heritage and e-commerce. This work explores the possibility of using an agents based context-aware architecture for controlling the evolution of a story on the basis of different types of context, including the user profile, the location, the user history and time. In order to prove the suitability of such architecture to the domain of storytelling, a real novel by a famous Italian writer was rewritten in the form of an interactive 3D world where users play the roles of the different characters of the story.
机译:构想了情境感知系统,以减轻执行诸如检索信息或访问服务之类的任务的用户的认知负担。可以提供广泛的应用程序,重点放在旅游,文化遗产和电子商务上。这项工作探索了使用基于代理的上下文感知体系结构来基于不同类型的上下文(包括用户配置文件,位置,用户历史记录和时间)来控制故事发展的可能性。为了证明这种体系结构适用于讲故事的领域,意大利著名作家撰写的一部真实小说以交互3D世界的形式重写,用户在其中扮演故事中不同角色的角色。

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