首页> 外文会议>Symposium on Applied Perception in Graphics and Visualization(APGV 2004); 20040807-08; Los Angeles,CA(US) >An Experimental Approach to Predicting Saliency for Simplified Polygonal Models
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An Experimental Approach to Predicting Saliency for Simplified Polygonal Models

机译:简化多边形模型的显着性预测的实验方法

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In this paper, we consider the problem of determining feature saliency for 3D objects and describe a series of experiments that examined if salient features exist and can be predicted in advance. We attempt to determine salient features by using an eye-tracking device to capture human gaze data and then investigate if the visual fidelity of simplified polygonal models can be improved by emphasizing the detail of salient features identified in this way. To try to evaluate the visual fidelity of models simplified using both metrics, a set of naming time, matching time and forced-choice preference experiments were carried out. We found that our perceptually weighted metric led to a significant increase in visual fidelity for the lower levels of detail (LOD) of the natural objects, but that for the man-made artifacts the opposite was true. We therefore conclude that visually prominent features may be predicted in this way for natural objects, but our results show that saliency prediction for synthetic objects is more difficult, perhaps because it is more strongly affected by task. We hope that our results will lead to new insights into the nature of saliency in 3D graphics.
机译:在本文中,我们考虑了确定3D对象的特征显着性的问题,并描述了一系列检查显着特征是否存在并且可以预先预测的实验。我们尝试通过使用眼睛跟踪设备捕获人的凝视数据来确定显着特征,然后研究通过强调以这种方式识别的显着特征的细节是否可以改善简化多边形模型的视觉保真度。为了尝试评估使用这两种指标简化的模型的视觉逼真度,我们进行了一组命名时间,匹配时间和强制选择偏好实验。我们发现,对于自然物体的较低细节(LOD),我们的感知加权度量导致视觉保真度显着提高,但是对于人造伪像,情况恰恰相反。因此,我们得出结论,可以用这种方式对自然物体预测视觉上突出的特征,但是我们的结果表明,对合成物体的显着性预测更加困难,也许是因为它受任务的影响更大。我们希望我们的结果将对3D图形的显着性产生新的见解。

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