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A Virtual Training System Based on Computer Sensing and Football Kicking Dynamics Using Real-Time Wireless Feedback

机译:基于实时无线反馈的基于计算机传感和足球踢动动力学的虚拟训练系统

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摘要

Most football simulators available use computer simulation to mimic football motion in a virtual environment. These kinds of simulations, while fun and interactive, are primarily for entertainment rather than as a training tool. In this paper, we present a virtual training system for football kicking based on computer sensing and football impact dynamics using real-time wireless feedback. It is designed as a computer-assisted training system that will give a kicker the ability to practice off the field and receive the detailed feedback comparable yet more quantitative than they would experience at a training camp. In addition, it enables football coaches with quantitative data to design player-specific training program for kickers in order to achieve a goal with more precision. The system includes a force-sensing panel to determine the position and velocity as initial data, realtime wireless feedback to calibrate the football kicking dynamics model, and an advanced visualization environment designed to recreate the realistic atmosphere of all major football stadiums. The system has been designed and tested in a lab environment. The preliminary results show that the wireless signal is sensitive enough to detect football positions on the fly. The data collected in real-time can be used to calibrate the football dynamics model in predicting the final position of the football with respect to the field goal, which is visualized using 3D stereoscopic technology.
机译:大多数可用的足球模拟器都使用计算机模拟来模拟虚拟环境中的足球运动。这些模拟虽然有趣且互动,但主要是用于娱乐,而不是作为培训工具。在本文中,我们提出了一种基于足球传感的虚拟训练系统,该系统基于计算机感应和实时无线反馈的足球撞击动态。它被设计为一种计算机辅助的培训系统,它将使踢球者有能力在野外练习并获得详细的反馈,而反馈的数量却比他们在训练营中的体验要多。另外,它使具有定量数据的足球教练能够设计针对踢球者的球员特定的训练程序,从而更精确地实现目标。该系统包括一个用于将位置和速度确定为初始数据的力传感面板,用于校准足球踢动动力学模型的实时无线反馈以及旨在重新创建所有主要足球场的逼真的氛围的高级可视化环境。该系统已在实验室环境中进行了设计和测试。初步结果表明,无线信号足够灵敏,可以实时检测足球位置。实时收集的数据可用于校准足球动力学模型,以预测足球相对于射门得分的最终位置,该模型使用3D立体技术可视化。

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