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Stereo reconstruction from dense disparity maps using the locus method

机译:使用轨迹法从密集视差图进行立体声重建

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Abstract: The reconstruction of a surface having already matched corresponding points from stereo images (disparities) is a nontrivial task. This paper presents a new technique, the so-called Locus method, that exploits sensor geometry to efficiently build a terrain representation from stereo disparities. The power of this approach is the efficient and direct computation of a dense elevation map in arbitrary resolution. Additionally it proposes to solve problems like occlusions, ambiguities, and uncertainties caused by stereo matching errors. We extended the Locus method for active range finder data to the stereo disparity mapping case. For this reason, a newly developed fast matching method is utilized that provides dense disparity maps, hence a disparity for each input pixel. Once this data set is given, the Locus method can be applied in a straightforward and efficient way to gain a robust 3D reconstruction of the observed surface. It operates directly in image space, using dense and uniform measurements instead of first converting to object space. Experiments on synthetic and natural environment data show that the Locus method is less sensitive to disparity noise than traditional reconstruction. !5
机译:摘要:重建已经与立体图像(视差)中的对应点匹配的曲面是一项艰巨的任务。本文提出了一种新技术,即所谓的轨迹方法,该方法利用传感器的几何形状从立体视差有效地构建地形表示。这种方法的强大之处在于可以以任意分辨率高效且直接地计算密集的高程图。另外,它提出解决诸如由立体匹配误差引起的遮挡,歧义和不确定性的问题。我们将有源测距仪数据的轨迹方法扩展到了立体视差映射的情况。由于这个原因,利用了新开发的快速匹配方法,该方法提供了密集的视差图,因此提供了每个输入像素的视差。一旦给出了该数据集,就可以直接有效的方式应用轨迹方法,以获得对观察到的表面的鲁棒3D重建。它使用密集和统一的测量直接在图像空间中运行,而不是首先转换为对象空间。对合成和自然环境数据进行的实验表明,与传统重建方法相比,“轨迹”方法对视差噪声不那么敏感。 !5

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