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Knowledge Diffusion on Networks through theGame Strategy

机译:通过游戏策略在网络上进行知识扩散

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In this paper,we develop a knowledge diffusion model in which agents determine to give their knowledge to others according to some exchange strategies. The typical network namely small-world network is used for modeling,on which agents with knowledge are viewed as the nodes of the network and the edges are viewed as the social relationships for knowledge transmission.Such agents are permitted to interact with their neighbors repeatedly who have direct connections with them and accordingly change their strategies by choosing the most beneficial neighbors to diffuse knowledge. Two kinds of knowledge transmission strategies are proposed for the theoretical model based on the game theory and thereafter used in different simulations to examine the effect of the network structure on the knowledge diffusion effect.By analyses,two main observations can be found: One is that the simulation results are contrary to our intuition that agents would like to only accept but not share,thus they will maximize their benefit;another one is that the number of agents accepting knowledge and the corresponding knowledge stock turn out to be independent of the percentage of those agents who choose to contribute their knowledge.
机译:在本文中,我们建立了一个知识扩散模型,在该模型中,代理商决定根据某种交换策略将自己的知识传授给他人。使用典型的网络(即小世界网络)进行建模,在该网络上,具有知识的代理被视为网络的节点,边缘被视为用于知识传输的社会关系。此类代理被允许与邻居重复互动,邻居与他们有直接的联系,并通过选择最有利的邻居来传播知识,从而改变他们的策略。针对基于博弈论的理论模型,提出了两种知识传播策略,并在不同的仿真中用于检验网络结构对知识扩散效果的影响。通过分析,可以发现两个主要观察结果:一是模拟结果违背了我们的直觉,即代理人只愿意接受而不共享,因此他们将获得最大的利益;另一个是接受知识的代理人的数量和相应的知识存量与所占百分比无关。选择贡献自己知识的代理商。

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