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A review study on effective factors of developing the Finnish gaming industry and some suggestions for Iran's game industry

机译:芬兰游戏产业发展的影响因素回顾研究及对伊朗游戏产业的建议

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The impact of games on intellectual growth and sometimes the cultural induction of gaming has attracted interests of countries more than ever. investigating in developed countries in the game Markets show the best way to control the side effect of games, is to become active in the gaming industry and to create an opportunity for indigenous gamers to contribute in the progress of the country's economy by presenting their products in the global markets. In this paper, we have tried to investigate the Finnish gaming industry, which is similar to the game industry in Iran because of the young age of this industry in Finland and the platform that they used for developing games, to obtain the development keys and the challenges that the gaming industry has had in this country, as a result, Increasing the number of startups, Training and recruiting talented game developers, Supporting successful national-level video games, developing information and communications technology (ICT), making money through internal payments, provide support in order to maintain a marketplace for a game after success in marketing, Conducting conferences and sponsoring game developers to attract foreign investors, were important factors that can be used for developing this industry in Iran.
机译:游戏对智力增长的影响,有时甚至是对游戏的文化诱导,比以往任何时候都吸引了各国的兴趣。对发达国家中的游戏进行调查市场显示出控制游戏副作用的最佳方法,是活跃于游戏行业,并为本土游戏玩家提供机会,通过展示其产品来为该国的经济发展做出贡献。全球市场。在本文中,我们试图研究芬兰游戏产业,因为伊朗的这个游戏产业很年轻,并且与他们用于开发游戏的平台有关,因此与伊朗的游戏产业相似,从而获得了开发密钥和因此,该国游戏业面临的挑战包括:增加创业公司的数量,培训和招聘有​​才华的游戏开发人员,支持成功的国家级视频游戏,开发信息和通信技术(ICT),通过内部付款赚钱在市场营销成功后,为维持游戏市场提供支持,召开会议和赞助游戏开发商以吸引外国投资者,这些都是可用于在伊朗发展该行业的重要因素。

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