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The Effects of Frame Rate and Resolution on Users Playing First Person Shooter Games

机译:帧率和分辨率对玩第一人称射击游戏的用户的影响

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The rates and resolutions for frames rendered in a computer game directly impact the player performance, influencing both the overall game playability and the game's enjoyability. Insights into the effects of frame rates and resolutions can guide users in their choice for game settings and new hardware purchases, and inform system designers in their development of new hardware, especially for embedded devices that often must make tradeoffs between resolution and frame rate. While there have been studies detailing the effects of frame rate and resolution on streaming video and other multimedia applications, to the best of our knowledge, there have been no studies quantifying the effects of frame rate and resolution on user performance for computer games. This paper presents results of a carefully designed user study that measures the impact of frame rate and frame resolution on user performance in a first person shooter game. Contrary to previous results for streaming video, frame rate has a marked impact on both player performance and game enjoyment while resolution has little impact on performance and some impact on enjoyment.
机译:计算机游戏中渲染的帧的速率和分辨率直接影响玩家的表现,同时影响整体游戏的可玩性和游戏的趣味性。深入了解帧速率和分辨率的影响可以指导用户选择游戏设置和购买新硬件,并指导系统设计人员开发新硬件,尤其是对于通常必须在分辨率和帧速率之间进行权衡的嵌入式设备。据我们所知,虽然已经进行了详细研究帧速率和分辨率对流视频和其他多媒体应用程序的影响,但还没有研究量化帧速率和分辨率对计算机游戏用户性能的影响。本文介绍了经过精心设计的用户研究的结果,该研究测量了第一人称射击游戏中帧频和帧分辨率对用户性能的影响。与以前的流视频结果相反,帧速率对播放器性能和游戏娱乐性都有显着影响,而分辨率对娱乐性能和娱乐性几乎没有影响。

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