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A GRAPHICAL DEVELOPMENT METHOD FOR MULTIAGENT SIMULATORS AND ITS EVALUATION

机译:多智能体仿真器的图形化开发方法及其评估

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摘要

A multiagent simulator (MAS) attracts attention as an approach to social phenomena and complex systems in recent years. In addition, many frameworks for developing MAS are also proposed. These frameworks make the amount of work reduce. But it is necessary to build models that are required to develop simulators from scratch. It becomes a burden to developers. These models would be specialized in the framework and lack in reusability. To solve these problems, this paper proposes a graphical model editor that can build models diagrammatically and a simulator development method using the editor. Saving models in a general-purpose form, these models are applicable to various frameworks. Numerical experiments show that the proposed method is effective in MAS development.
机译:近年来,作为一种解决社会现象和复杂系统的方法,多代理模拟器(MAS)引起了人们的注意。此外,还提出了许多开发MAS的框架。这些框架使工作量减少。但是有必要建立从头开发模拟器所需的模型。这成为开发人员的负担。这些模型将专门用于框架,并且缺乏可重用性。为了解决这些问题,本文提出了一种可以图形化地构建模型的图形模型编辑器,以及使用该编辑器的模拟器开发方法。将模型保存为通用形式,这些模型适用于各种框架。数值实验表明,该方法对MAS的开发是有效的。

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