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MODIFIED POINT-BY-POINT METHOD WITH REFLECTED LIGHTING COMPONENTS

机译:带有反射照明组件的改进的逐点方法

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This paper presents mathematical modelling and computer simulation of interior lighting systems. The point-by-point method is modified to include room surface reflectance to achieve more computational accuracy. The reflection of room surfaces added to this calculation is a specular-typed reflection and is considered only the first reflected lighting components. By employing the method of geometrical optics with the inverse square law, a set of nonlinear equations is created. In this paper, Newton-Raphson iterative method is used to find solutions. To illustrate the usefulness of the proposed method, a test-case geometry of a room dimension with 4.0 m × 4.0 m × 4.0 m is used for simulation. The results show that the proposed method can improve accuracy of the direct point-by-point method.
机译:本文介绍了室内照明系统的数学建模和计算机仿真。逐点方法已修改为包括室内表面反射率,以实现更高的计算精度。添加到此计算中的房间表面的反射是镜面反射,仅被视为第一个反射照明分量。通过采用具有平方反比定律的几何光学方法,创建了一组非线性方程。本文采用牛顿-拉夫森迭代法寻找解。为了说明该方法的有效性,将房间尺寸为4.0 m×4.0 m×4.0 m的测试用例几何图形用于仿真。结果表明,所提出的方法可以提高直接逐点方法的精度。

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