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Parkinson’s Disease Simulation in Virtual Reality for Empathy Training in Medical Education

机译:帕金森病在医学教育的体情培训虚拟现实中的疾病模拟

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Introducing empathy for patients with debilitating diseases to medical students has always been a challenge in medical education, especially during the pre-clinical years. Since the most recent decade, a downward trend in medical students’ empathy levels has been observed. With the rapid evolution of technologies, it is possible to use advanced gaming devices as tools to improve teaching efficacy, enhance students’ understanding of a specific disease and influence their prosocial behavior towards patients. Studies suggest that virtual reality (VR) game applications are effective in education due to their immersive interaction, fully controllable virtual environment, and the feeling of presence and embodiment . The current study proposes a VR gaming application to enhance medical students’ empathy level for patients with Parkinson’s disease (PD). By engaging students in the simulated daily life of patients with PD from their perspective, the study aims to help medical students to have hands-on experience of the disease and thus to facilitate their understanding of the symptoms and the patients’ experiences. In-game data and pre- and post- measurements are designed for assessment and analysis. By combining the expertise of the human-computer interaction field and the medical field, the application embeds professional and accurate medical knowledge with trending VR techniques and interactive content to promote empathy.
机译:向医学生患者的衰弱疾病介绍同理心一直是医学教育的挑战,特别是在临床前几年。自最近十年以来,已经观察到医学生的同情水平的下行趋势。随着技术的快速演变,可以使用先进的游戏设备作为提高教学效能的工具,增强学生对特定疾病的理解,并影响他们对患者的女性化行为。研究表明,由于其沉浸式相互作用,完全可控的虚拟环境和存在和实施例,虚拟现实(VR)游戏应用在教育中是有效的。目前的研究提出了VR游戏申请,以增强帕金森病(PD)患者的医学生的同情水平。通过从他们的角度来看PD的患者模拟日常生活中的学生,研究旨在帮助医学学生对疾病进行动手,从而促进他们对症状和患者的经验的理解。游戏中的数据和预测和测量后均旨在进行评估和分析。通过组合人机交互领域和医疗领域的专业知识,应用程序将专业和准确的医学知识与趋势VR技术和互动内容嵌入促进同理心。

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