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Design and Development of Meteorological Popular Science Games based on Somatosensory Interaction Technology in the Background of Big Data

机译:基于躯体感应互动技术在大数据背景下的气象流行科学游戏设计与发展

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This study selected meteorological popularization as education content. Based on the design and development of the whole education game framework by Unity3D game engine, a new education game based on somatosensory interaction technology was developed by combining Leap Motion interactive equipment and Unity3D game engine. Somatosensory interaction thus proves that the new equipment combined with mature Unity3D game engine to develop body feeling education the feasibility, and the body feeling technology education game we can make the education more immersed and interest, in the entertainment at the same time improve the education effect, in this through the study also hopes to education game developers to provide a new train of thought as a reference.
机译:本研究选择了气象普及作为教育内容。基于UNITY3D游戏引擎的整个教育游戏框架的设计和开发,通过结合飞跃动作交互式设备和UNITY3D游戏发动机开发了一种基于躯体感应互动技术的新教育比赛。躯体感应互动因此证明,新设备结合成熟的统一3D游戏发动机发展体育教育的可行性,身体感受技术教育游戏我们可以使教育更加沉浸和兴趣,同时娱乐,同时提高教育效果在此目的中,通过该研究还希望教育游戏开发商提供一系列新的思想作为参考。

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