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Tangible software modeling with multi-touch technology

机译:具有多点触控技术的有形软件建模

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This paper describes a design study that explores how multi-touch devices can provide support for developers when carrying out modeling tasks in software development. We investigate how well a multi-touch augmented approach performs compared to a traditional approach and if this new approach can be integrated into existing software engineering processes. For that, we have implemented a fully-functional prototype, which is concerned with agreeing on a good object-oriented design through the course of a Class Responsibility Collaboration (CRC) modeling session. We describe how multi-touch technology helps with integrating CRC cards with larger design methodologies, without loosing their unique physical interaction aspect. We observed high-potential in augmenting such informal sessions in software engineering with novel user interfaces, such as those provided by multi-touch devices.
机译:本文介绍了一种设计研究,探讨多触摸设备在进行软件开发中的建模任务时如何为开发人员提供支持。 我们调查了与传统方法相比,多触控增强方法的表现如何,如果这种新方法可以集成到现有的软件工程过程中。 为此,我们已经实施了一个全功能的原型,涉及通过班级责任协作(CRC)建模会话的课程同意良好的面向对象的设计。 我们描述了多触控技术如何帮助整合CRC卡与较大的设计方法,而不会丢失其独特的物理交互方面。 我们观察到高潜力在具有新颖的用户界面中增强软件工程中的这种非正式会话,例如由多点触摸设备提供的那些。

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