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Semantic-Driven 3D Scene Construction Based on Spatial Relationship and Case-Base

机译:基于空间关系和案例基础的语义驱动的3D场景施工

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摘要

At present, 3D scene construction technology has been widely used in various fields. However, 3D scene construction is increasing on the human and material costs, and the production process is also complicated. First, we use a semantic analysis method to achieve better Chinese automatic word segmentation, which is bidirectional matching Chinese word segmentation based on N-gram model. Next, to solve the problems of low degree of automation and intelligence, we propose a new method of 3D scene construction based on spatial relationship and case-base. The objects and spatial relationships extracted from the scene description texts form a spatial constraint in the form of a triple, which is stored in the spatial relationship template library. Then the 3D model in the case-base is invoked to build the scene. This method takes the spatial constraint as the smallest module of the scene construction, which not only accelerates 3D scene construction, but also improves the rationality of the scene layout. At last, we apply this method to scene generation in a strategy game, in which the effectiveness and efficiency of the new method are proved.
机译:目前,3D场景施工技术已广泛应用于各种领域。然而,3D场景施工在人类和材料成本上增加,生产过程也很复杂。首先,我们使用语义分析方法来实现更好的中国自动词分割,这是基于N-GRAM模型的双向匹配汉语分割。接下来,为了解决自动化和智能程度低的问题,我们提出了一种基于空间关系和壳基础的3D场景施工方法。从场景描述中提取的对象和空间关系文本以三重的形式形成空间约束,该三重形式存储在空间关系模板库中。然后调用Case-Base中的3D模型以构建场景。该方法将空间约束作为场景结构的最小模块,这不仅加速了3D场景施工,而且还提高了场景布局的合理性。最后,我们将这种方法应用于战略游戏中的场景生成,其中证明了新方法的有效性和效率。

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