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The Research of 3D terrain visualization based on ArcGIS And 3DMAX

机译:基于ArcGIS和3DMAX的3D地形可视化研究

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摘要

The paper researches how to import the large amount of discrete data into 3DMAX and realizes high precision 3D terrain modeling. By analyzing and researching the data type and the feature of discrete data which can be accepted in 3DMAX, this author proposes a technical by importing data to ArcGIS, adding and modifying the characteristic points and lines, smoothing the data, exporting the 3D model in the use of the ArcGIS, and finally importing the result model into 3DMAX, and then generating the high precision 3D terrain model. In practice, the feasibility of this process is proved very well.
机译:本文研究了如何将大量离散数据导入3DMAX并实现高精度3D地形建模。通过分析和研究可以在3DMAX中接受的分立数据的数据类型和分立数据的特征,本作者通过将数据导入ArcGIS,添加和修改特征点和线路,平滑数据,将数据进行平滑,导出数据,导出数据,导出数据,将数据进行平滑,将数据进行平滑,以在数据中进行平滑,导出数据,导出数据使用ArcGIS,最后将结果模型导入3DMAX,然后生成高精度3D地形模型。在实践中,证明了这个过程的可行性非常好。

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