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KNOWLEDGE PRODUCTION AND SURVEILLANCE IN GAME COMMUNITIES THE PRACTICE OF THEORYCRAFTING

机译:游戏社区的知识生产和监视理论探析的实践

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The aim of my paper is to investigate theorycrafting, a cultural practice of gaming communities to contribute to conceptual debates and the dynamics of participation in this specific field. Theorycrafting describes a process of reverse engineering, a process of extracting design "blue prints" to understand a technology better, whose design is not accessible. This paper tries to investigate which understanding of theory and science is central in the practice of theorycrafting. Theorycrafting can be understood as the desire of players to gain control over the game and share this knowledge with other players. The production of knowledge for the community leads to tools that are used to improve the playing skills but can also be described as tools for surveillance.
机译:我的论文的目标是调查理论公,博彩社区的文化实践,促进概念辩论和参与这个特定领域的动态。理论探讨描述了一个逆向工程的过程,提取设计“蓝色印刷品”的过程更好地了解技术,其设计无法访问。本文试图调查任何对理论交叉实践的理论和科学的理解。理论探测可以理解为玩家对游戏进行控制并与其他玩家分享这些知识的愿望。为社区的知识的制作导致用于改善演奏技能的工具,但也可以被描述为监视工具。

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