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A SCHEME FOR 'THE WINDOW OF TAIWAN NATIONAL PARK'

机译:“台湾国家公园窗口”计划

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There are nine distinguished national parks in Taiwan. Each one has its own wild variety of natural inhabitants and cultural resources. However, due to the geographical inaccessibility, partially closed by natural disaster, or under the restrict protection by the authority, most of the places are difficult to reach for the public, not to mention for the disabled people. Therefore, a scheme, with the cutting edge technology, comprising the essences of all nine national parks in a space located in one of the national parks which is more convenient with public transportation system is presented. The idea is to open a window in the hope to offer a platform for better and easy understanding the features of all national parks, to increase the accessibility for disabled people, and to provide advanced services for the public. Recently, the progressing of digital image technology becomes more and more promising. Using mutual interactive ways and game-liked formation to promote the participation of visitors to gain learning experiences is now becoming a mainstream for exhibition in visitor centers and museums around the world. The method of the motion-sensing interactive exhibition has personalized feature which is programmed to store visitor's behaviors and become smarter in response with visitor in order to make each person feel that they are playing in a game. It involves scenarios, concepts and visitors' participation in the exhibition design to form an interactive flow among human, exhibits, and space. It is highly attractive and low barrier for young, senior and disabled people, and for the case of no physical objects to exhibit, visual technology is a way of solution. This paper presents the features and difficulties of national parks in Taiwan. Visitors' behavior and several cases have been investigated and analysed to find a suitable way for combining all the features of national parks in an exhibition. However, it should be noticed that this is not an alternative way trying to create a place for the public to explore visual national parks instead of visiting real ones. The main purpose is not only to provide more information and attract more people to realize the beauty of national parks, but also to inspire visitors' wishes to come and experience in person in the future.
机译:台湾有九个杰出的国家公园。每个人都有自己的野生居民和文化资源。然而,由于地理上不可思议,部分休息,自然灾害部分封闭,或者在权威的限制保护下,大多数地方都难以接触公众,更不用说残疾人。因此,展示了一种方案,该方案包括位于公共交通系统更方便的国家公园内的空间中的所有九个国家公园的本质。这个想法是打开一个窗口,希望能够更好,更容易理解所有国家公园的功能,增加残疾人的可访问性,并为公众提供先进的服务。最近,数字图像技术的进展变得越来越有前景。利用相互互动方式和游戏的形成,促进游客参与,以获得学习经历,现在成为世界各地游客中心和博物馆展览的主流。运动传感互动展的方法具有个性化的特征,被编程为存储访客的行为,并与访问者的响应变得更聪明,以使每个人都觉得他们在游戏中玩耍。它涉及情景,概念和访客参与展览设计,以形成人类,展品和空间之间的互动流。对于年轻,高级和残疾人,并且对于没有物理对象来说,这是一种非常有吸引力和低障碍,视觉技术是一种解决方案。本文介绍了台湾国家公园的特点和困难。参观者的行为和几个案例已经调查并分析,以找到合适的方式,以便将国家公园的所有特征结合在展览中。然而,应该注意到这不是一种替代方法,试图为公众创造一个探索视觉国家公园而不是访问真实的地方。主要目的不仅提供了更多信息,并吸引更多人来实现国家公园的美丽,也可以激发游客的愿望,并在未来亲自经验。

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