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Digital Storytelling as a Whole-Class Learning Activity: Lessons from a Three-Years Project

机译:数字讲故事作为全类学习活动:三年项目的课程

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This paper introduces PoliCultura, a project created by Politecnico di Milano for the Italian schools, which has just completed three years of deployment. Participating classes (with pupils aged between 4 and 18 years) are required to create their own multimedia story, using an authoring-delivery environment (1001 stories) provided by Politecnico di Milano. PoliCultura has offered us the opportunity to investigate the prolonged use of digital storytelling authoring tools as a whole-class educational activity in a wide number of real educational settings: approximately 7,620 pupils from 381 classes have been involved in this project since its birth in 2006. From the overall PoliCultura experience and from the wide amount of qualitative and quantitative data collected from participants though online surveys, focus groups, interviews and contextual inquiry activities, we have learned a number of lessons that we discuss in the paper.
机译:本文介绍了Policultura,该项目由PoliteCnico di Milano为意大利学校创建的项目,该项目刚刚完成了三年的部署。参与课程(4至18岁之间的学生)需要使用PoliteCnico di Milano提供的创作交付环境(1001个故事)来创建自己的多媒体故事。 Policultura为我们提供了机会调查数字讲故事创作工具作为各类教育活动,在广泛的真实教育环境中:自2006年出生以来,这一项目涉及来自381级的大约7,620名学生。从整个Policultura经验和来自参与者收集的广泛的定性和定量数据,虽然在线调查,焦点小组,访谈和语境查询活动,我们学到了我们在论文中讨论的一些课程。

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