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Implementing a Real-time Free-viewpoint Video System on a PC-cluster

机译:在PC-Cluster上实现实时自由视视频系统

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摘要

In this paper, we present a system generating free-viewpoint video in real-time using multiple cameras and a PC-cluster. Our system firstly reconstructs a shape model of objects by the visual cone intersection method, secondly transforms the shape model represented in terms of a voxel form into a triangular patch form, thirdly colors vertexes of triangular patches, and finally displays the shape-color model from the virtual viewpoint directed by a user. Here, we describe implementation details of our system and show some experimental results.
机译:在本文中,我们使用多个摄像头和PC簇实时地实时生成自由视点视频。我们的系统首先通过视觉锥形交集方法重建对象的形状模型,其次将根据voxel形式表示的形状模型转换为三角形贴片形式,第三颜色的三角形斑块的顶点,最终显示形状颜色模型虚拟视点由用户引导。在这里,我们描述了我们系统的实施细节并显示了一些实验结果。

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