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Texture Image Segmentation Using Brushlet-DomainHidden Markov Models

机译:使用Brushlet-Domainhidden Markov模型的纹理图像分割

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By researching the Brushlet domain coefficients of texture images, we found that the distribution of the magnitudes of Brushlet domain coefficients roughly meet rayleigh distribution. And there are correlations between Brushlet coefficients in adjacent scales. Therefore, Rayleigh Mixture Model (RMM) is used to characterize the statistics of the magnitudes of Brushlet coefficients. To capture the inter-scale persistence of Brushlet coefficients, a "four to four" models with markov property is adopted in this paper. On the basis, by combining with the multi-scale Bayesian segmentation method, we propose a multiscale Bayesian texture segmentation algorithm that is based on a Brushlet domain hidden Markov tree (BruHMT) model. The experiment results indicate that our method is feasible and effective. Especially for coarse texture, our method is superior than texture segmentation method using Wavelet domain hidden Markov tree (WHMT) model.
机译:通过研究纹理图像的血管域系数,我们发现从瑞利分布的平毛域系数的幅度的分布大致符合瑞利分布。并且在相邻尺度中的毛笔系数之间存在相关性。因此,Rayleigh混合模型(RMM)用于表征笔刷系数幅度的统计。为了捕获笔刷系数的级别持久性,本文采用了具有马尔可夫属性的“四到四个”型号。在基础上,通过与多级贝叶斯分割方法组合,我们提出了一种多尺度贝叶斯纹理分割算法,该算法基于Blustlet域隐马尔可夫树(Bruhmt)模型。实验结果表明,我们的方法是可行和有效的。特别是对于粗糙纹理,我们的方法比使用小波域隐马尔可夫树(WHMT)模型优于纹理分割方法。

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