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A Method for Estimating ILlumination Distribution of a Real Scene Based on Soft Shadows

机译:一种基于软阴影的真实场景照明分布的方法

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This paper describes a new methd for estimating an illumination distribution of a real scene. Shadows in a real scene are usually observed as soft shadows that do not have sharp edges. In the proposed method, illumination distribution of the real scene is estimated based on radiance distribuion inside the soft shadows cast by an object in the scene. By observing shadows and not illuminaiton itself, the proposed method is able to avid several technical prolems which the previously proposedmethods suffered from: how to caputre a wide field of view of the entire scene and how to capture a high dynamic range of the illumination. The estimated illumination distribution is then used ofr rendering virtual objects superimposed onto images of the real scene. We successfully tested the proposed method by using real images to demonstrate its effectiveness.
机译:本文介绍了一种用于估计真实场景的照明分布的新氧化机。实际场景中的阴影通常被观察为没有锋利边缘的柔和阴影。在所提出的方法中,基于场景中的对象中的软阴影内的辐射分布估计实场的照明分布。通过观察阴影而不是Illuminaiton本身,所提出的方法能够狂热多种技术蠕动,先前预防的方法遭受:如何将整个场景的广泛视野以及如何捕获照明的高动态范围。然后使用估计的照明分布,呈现叠加在真实场景的图像上的虚拟对象。我们通过使用真实图像来展示其有效性成功地测试了所提出的方法。

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