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Recovery Prediction in the Framework of Cloud-Based Rehabilitation Exergame

机译:基于云的康复Exergame框架中的恢复预测

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In this paper, we propose a framework of a cost-effective, entertaining, and motivating home-based upper limb rehabilitation system which consists of a cloud system and a client interface. The framework provides real-time feedback to the patient subject, summarizes the feedback after each session, and predicts the rehabilitation performance. As an implementation of the framework, a Kinect sensor is used to collect real-time data for upper limb joints of the subjects while they are participating in rehabilitation exergames. The Dynamic Time Warping (DTW) algorithm is then applied to compare the movement pattern of a patient subject with the movement pattern of a healthy subject. Next, the Auto-Regressive Integrated Moving Average (ARIMA) is utilized to forecast the rehabilitation progress of the patients based on their performance history. The prototype of this system is tested on six healthy individuals and one patient. The results show that the patients' movement patterns have a similar curve shape to the healthy individuals' movement patterns and, hence, the DTW algorithm can be used as an effective index to describe the rehabilitation statuses of the subjects. The forecasting method is briefly tested by feeding the rehabilitation status history.
机译:在本文中,我们提出了一种具有成本效益,娱乐和激励的家庭式上肢康复系统的框架,该系统包括云系统和客户端界面。该框架为患者主题提供实时反馈,总结了每个会话后的反馈,并预测了康复性能。作为框架的实现,Kinect传感器用于收集受试者的上肢关节的实时数据,同时参与康复Exergames。然后应用动态时间翘曲(DTW)算法以将患者受试者的运动模式与健康受试者的运动模式进行比较。接下来,利用自动回归综合移动平均(ARIMA)来根据其性能历史预测患者的康复进度。该系统的原型在六个健康的个体和一名患者上进行测试。结果表明,患者的运动模式具有与健康个体的运动模式相似的曲线形状,因此,DTW算法可以用作描述受试者的康复状态的有效索引。通过喂养康复状态历史来简要测试预测方法。

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