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A 3D Virtual Learning System for STEM Education

机译:茎干教育的3D虚拟学习系统

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A recent boom has been seen in 3D virtual worlds for entertainment, and this in turn has led to a surge of interest in their educational applications. Although booming development has been seen, most of them only strengthen the traditional teaching methods using a new platform without changing the nature of how to teach and learn. Modern computer science technology should be applied in STEM education for the purpose of rising learning efficiency and interests. In this paper, we focus on the reasoning, design, and implementation of a 3D virtual learning system that merges STEM experiments into virtual laboratory and brings entertainment to knowledge learning. An advanced hand gesture interface was introduced to enable flexible manipulation on virtual objects with two hands. The recognition ability of single hand grasping-moving-rotating activity (SH-GMR) allows single hand to move and rotate a virtual object at the same time. We implemented several virtual experiments in the VR environment to demonstrate to the public that the proposed system is a powerful tool for STEM education. The benefits of this system are evaluated followed by two virtual experiments in STEM field.
机译:最近的繁荣在3D虚拟世界中看到了娱乐,而且反过来导致他们的教育应用感兴趣。虽然已经看到了蓬勃发展的发展,但其中大多数只能使用新平台加强传统教学方法,而不会改变如何教学和学习的本质。现代计算机科学技术应在茎教育中应用于学习效率和利益的目的。在本文中,我们专注于3D虚拟学习系统的推理,设计和实现,将词干实验合并到虚拟实验室并为知识学习带来娱乐。引入了先进的手势界面,以便在两只手上对虚拟物体进行灵活操作。单手抓取移动旋转活动(SH-GMR)的识别能力允许单手同时移动和旋转虚拟对象。我们在VR环境中实施了几个虚拟实验,向公众展示拟议的系统是茎干教育的强大工具。评估该系统的好处,然后进行了两个虚拟实验。

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