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Robotic Autism Rehabilitation by Wearable Brain-Computer Interface and Augmented Reality

机译:穿戴式脑机接口和增强现实技术的机器人自闭症康复

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An instrument based on the integration of Brain Computer Interface (BCI) and Augmented Reality (AR) is proposed for robotic autism rehabilitation. Flickering stimuli at fixed frequencies appear on the display of Augmented Reality (AR) glasses. When the user focuses on one of the stimuli a Steady State Visual Evoked Potentials (SSVEP) occurs on his occipital region. A single-channel electroencephalographic Brain Computer Interface detects the elicited SSVEP and sends the corresponding commands to a mobile robot. The device’s high wearability (single channel and dry electrodes), and the trainingless usability are fundamental for the acceptance by Autism Spectrum Disorder (ASD) children. Effectively controlling the movements of a robot through a new channel enhances rehabilitation engagement and effectiveness. A case study at an accredited rehabilitation center on 10 healthy adult subjects highlighted an average accuracy higher than 83%. Preliminary further tests at the Department of Translational Medical Sciences of University of Naples Federico II on 3 ASD patients between 8 and 10 years old provided positive feedback on device acceptance and attentional performance.
机译:提出了一种基于脑计算机接口(BCI)和增强现实(AR)集成的仪器,用于机器人自闭症康复。固定频率的闪烁刺激出现在增强现实(AR)眼镜的显示屏上。当用户专注于刺激之一时,他的枕骨区域会出现稳态视觉诱发电位(SSVEP)。单通道脑电图脑计算机接口会检测到引发的SSVEP,并将相应的命令发送到移动机器人。该设备的高耐磨性(单通道和干电极)以及不受训练的可用性对于自闭症谱系障碍(ASD)的儿童来说是至关重要的。通过新的渠道有效地控制机器人的运动可增强康复的参与度和有效性。在一个经过认可的康复中心对10名健康成人受试者进行的案例研究表明,平均准确率高于83%。那不勒斯费德里科二世大学转化医学系的初步进一步测试对3例8至10岁的ASD患者提供了关于器械接受度和注意力表现的积极反馈。

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