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Adaptive vibrotactile flow rendering of 2.5D surface features on touch screen with multiple fingertip interfaces

机译:带有多个指尖接口的触摸屏上的2.5D表面特征的自适应振动触控流量渲染

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摘要

This study presents a new vibrotactile fingertip interface and a rendering algorithm for 2.5D surface features on a touch screen. The fingertip device has four piezoelectric actuators surrounding both sides of a user's finger. The proposed algorithm generates a time-varying vibration flow in-between actuators, in which their intensities and durations adaptively changes according to local geometry under touch point. The proposed approach can provide separate effects on individual fingers by using multiple interfaces. The experiments revealed that a user can reliably distinguish height of virtual bump by the levels of 2.5+ out of 4, for both single and multi-touch interactions.
机译:本研究提出了一种新的振动触觉指尖接口和触摸屏上的2.5D表面特征的渲染算法。指尖装置具有四个围绕用户手指的两侧的压电致动器。所提出的算法在致动器之间产生时变的振动流量,其中它们的强度和持续时间根据触摸点下的局部几何形状自适应地改变。所提出的方法可以通过使用多个接口为各个手指提供单独的影响。实验表明,对于单一和多点触摸相互作用,用户可以可靠地将虚拟凸块的高度与4中的2.5+水平区分开。

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