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Q-DeckRec: A Fast Deck Recommendation System for Collectible Card Games

机译:Q-DeckRec:适用于可收藏纸牌游戏的快速甲板推荐系统

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Deck building is a crucial component in playing Collectible Card Games (CCGs). The goal of deck building is to choose a fixed-sized subset of cards from a large card pool, so that they work well together in-game against specific opponents. Existing methods either lack flexibility to adapt to different opponents or require large computational resources, still making them unsuitable for any real-time or large-scale application. We propose a new deck recommendation system, named Q-DeckRec, which learns a deck search policy during a training phase and uses it to solve deck building problem instances. Our experimental results demonstrate Q-DeckRec requires less computational resources to build winning-effective decks after a training phase compared to several baseline methods.
机译:甲板建造是游戏中的关键组成部分 可收集的纸牌游戏 (CCG)。建立牌组的目的是从大型卡牌池中选择固定大小的卡牌子集,以便它们在游戏中与特定对手一起良好地协同工作。现有方法要么缺乏灵活性以适应不同的对手,要么需要大量的计算资源,仍然使它们不适合任何实时或大规模应用。我们提出了一种新的甲板推荐系统,名为Q-DeckRec,该系统在训练阶段学习甲板搜索策略,并使用它来解决甲板建造问题实例。我们的实验结果表明,与几种基准方法相比,在训练阶段之后,Q-DeckRec需要较少的计算资源即可构建获胜的有效套牌。

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