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Seeing the World in a Bag of Chips

机译:一袋筹码看世界

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摘要

We address the dual problems of novel view synthesis and environment reconstruction from hand-held RGBD sensors. Our contributions include 1) modeling highly specular objects, 2) modeling inter-reflections and Fresnel effects, and 3) enabling surface light field reconstruction with the same input needed to reconstruct shape alone. In cases where scene surface has a strong mirror-like material component, we generate highly detailed environment images, revealing room composition, objects, people, buildings, and trees visible through windows. Our approach yields state of the art view synthesis techniques, operates on low dynamic range imagery, and is robust to geometric and calibration errors.
机译:我们解决了手持式RGBD传感器产生的新颖视图合成和环境重建的双重问题。我们的贡献包括:1)对高镜面物体进行建模; 2)对相互反射和菲涅耳效果进行建模;以及3)使用仅重建形状所需的相同输入来进行表面光场重建。如果场景表面具有强烈的类似于镜子的材质成分,我们将生成非常详细的环境图像,以显示通过窗户可见的房间组成,物体,人物,建筑物和树木。我们的方法产生了最先进的视图合成技术,可在低动态范围图像上运行,并且对几何和校准错误具有鲁棒性。

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