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Poster Abstract: Neighbor-aware Queue-based Random Access

机译:海报摘要:基于邻居的队列随机访问

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The conventional queue-based random access algorithms are designed based on the local queue length in order to achieve the optimal throughput. This design may cause some long-queue nodes to starve when the channel is occupied by the neighbor nodes. To remedy this problem, we propose a queue-based random access algorithm for achieving low delay, by taking not only the local queue information but also the comparison with its neighbors’ queue lengths into consideration. The neighbor-aware weights are designed for max-weight scheduling which is asymptotically throughput-optimal. A distributed random access algorithm is proposed to sufficiently approximate the max-weight scheduling. Using simulation, we have shown the proposed neighbor-aware algorithm achieves a significantly lower delay than conventional local queue based algorithms.
机译:基于局部队列长度设计了传统的基于队列的随机接入算法,以实现最佳吞吐量。 当信道被邻居节点占用时,该设计可能导致一些长队列节点饿死。 为了解决这个问题,我们提出了一种基于队列的随机访问算法,用于实现低延迟,而且不仅通过临时信息而且与其邻居队列长度的比较考虑。 邻居感知的权重被设计用于最大重量调度,这是渐近吞吐量的最佳状态。 提出了一种分布式随机接入算法以充分近似于最大重量调度。 使用仿真,我们已经示出了所提出的邻居感知算法实现的延迟明显低于传统的本地队列的算法。

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