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Keynote speeches: Video Forgery and motion editing

机译:主题演讲:视频伪造和动作编辑

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Video Forgery is a technique for generating fake video by altering, combining, or creating new video contents. We change the behavior of actors in a video. For instance, the outcome of a 100-meter race in the Olympic Game can be falsified. We track objects and segment motions using a modified mean shift mechanism. The resulting video layers can be played in different speeds and at different reference points with respect to the original video. In order to obtain a smooth movement of target objects, a motion interpolation mechanism is proposed based on reference stick figures (i.e., a structure of human skeleton) and video inpainting mechanism. The video inpainting mechanism is performed in a quasi-3D space via guided 3D patch matching. Interpolated target objects and background layers are fused. It is hard to tell whether a falsified video is the original. In addition, in this talk, we demonstrate a new technique to allow users to change the dynamic texture used in a video background for special effect production. For instance, the dynamic texture of fire, smoke, water, cloud, and others can be edited through a series of automatic algorithms. Motion estimations of global and local textures are used. Video blending techniques are used in conjunction with a color balancing technique. The editing procedure will search for suitable patches in irregular shape blocks, to reproduce a realistic dynamic background, such as large waterfall, fire scene, or smoky background. The technique is suitable for making science fiction movies. We demonstrate the original and the falsified videos in our website at http://www.csie.ncu.edu.twl-tshih. Although video falsifying may create a moral problem, our intension is to create special effects in movie industry.
机译:视频伪造是一种通过更改,组合或创建新的视频内容来生成伪造视频的技术。我们更改视频中演员的行为。例如,在奥运会上进行100米比赛的结果可能是虚假的。我们使用改进的均值平移机制跟踪对象并分段运动。相对于原始视频,生成的视频层可以以不同的速度和不同的参考点播放。为了获得目标物体的平滑运动,提出了一种基于参考棒形图(即人体骨骼的结构)和视频修复机制的运动插值机制。视频修补机制是通过引导3D补丁匹配在准3D空间中执行的。插值目标对象和背景图层已融合。很难判断伪造的视频是否是原始视频。此外,在本次演讲中,我们演示了一种新技术,允许用户更改视频背景中使用的动态纹理以进行特殊效果制作。例如,可以通过一系列自动算法来编辑火,烟,水,云和其他物体的动态纹理。使用整体和局部纹理的运动估计。视频混合技术与色彩平衡技术结合使用。编辑过程将在不规则形状的块中搜索合适的色块,以重现逼真的动态背景,例如大瀑布,火灾现场或烟熏背景。该技术适用于制作科幻电影。我们在http://www.csie.ncu.edu.twl-tshih网站上演示了原始视频和伪造的视频。尽管伪造视频可能会产生道德问题,但我们的目的是在电影行业中创造特殊的效果。

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