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Lessons Learned from Designing a Programming System to Support Middle School Girls Creating Animated Stories

机译:从设计一个节目系统来支持中学女孩创建动画故事的经验教训

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Traditional approaches to teaching computer science are often unsuccessful in attracting girls into the discipline. Our hypothesis is that presenting computer programming as a means to the end of storytelling will help motivate girls to learn to program, a traditional gateway to computer science. In this paper, we present a case study in designing a version of the Alice programming system to support storytelling. We present lessons we learned about what supports are necessary to enable girls to program animated movies and describe the kinds of programming tasks that arise in girls’ stories.
机译:在吸引女孩进入纪律时经常不成功地教授计算机科学的传统方法。我们的假设是将计算机编程作为讲故事结束的手段将有助于激励女孩学习编程,传统的计算机科学门户。在本文中,我们在设计Alice编程系统版本以支持讲故事的情况下,提出了一个案例研究。我们介绍了我们了解到有必要的支持,使女孩能够编程动画电影,并描述女孩故事中出现的编程任务的类型。

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