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Online Game-Based Learning through Minecraft: Education Edition Programming Contest

机译:通过Minecraft在线游戏学习:教育版编程比赛

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Minecraft: Education Edition is an open-world game that promotes learning of basic concepts of programming in an immersive digital environment. While playing the game, pupils use coding to address various challenges in the world of Minecraft. To involve lower-secondary school pupils to programming in an entertaining way while they are learning from home for months during the Coronavirus disease (COVID19) pandemic, we organized an online Minecraft: Education Edition Programming Contest as an activity of EU Code Week grassroots initiative in Slovakia. Ten programming tasks cover standards of Slovak Informatics curriculum for grade 5-6 in the field of programming and problem solving through algorithms. The tasks are analysed in terms of difficulty and categorized according to the subtopics in the curriculum, such as problem analysis, sequence of commands, loops, debugging and error correction. Results of the participating pupils’ solutions are analysed in terms of success by age and gender.
机译:MINECRAFT:教育版是一个开放世界的游戏,促进了在沉浸式数字环境中的编程基本概念的学习。在玩游戏的同时,学生使用编码来解决Minecraft世界的各种挑战。让中学学生在冠心病病毒(Covid19)大流行期间从家里学习几个月的娱乐之中,我们组织了一个在线MINECRAFT:教育版编程竞赛作为欧盟代码周基层的活动斯洛伐克。十个编程任务涵盖斯洛伐克信息学课程的标准,在通过算法解决方案和问题领域的5-6级。根据课程中的副主题难以分析任务,例如问题分析,命令,循环序列,调试和纠错。参与瞳孔解决方案的结果在年龄和性别的成功方面分析。

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