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Setting punitive damages system based on game theory in China's anti-monopoly law

机译:在中国反垄断法中建立基于博弈论的惩罚性赔偿制度

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China's Anti-monopoly Law absorbs the advanced idea of anti-monopoly law in the world, which forbids monopoly behavior rather than monopoly structure. Two game models are built, one of which is between government and monopoly enterprise, the other one of which is between injured enterprise and monopoly enterprise. The paper obtains that the probability of monopoly behavior is mainly affected by three variables: fines ratio in total sales revenue, the number of subjects participating in anti-monopoly and the multiple of compensation for the victims. Based on the definition and function of punitive damages, the paper proves the punitive damages encourage private participation of anti-monopoly, increase the probability to investigate, punish the monopoly behavior, create a strong deterrent effect, and then compensate for victims more fairly and more sufficiently. At the same time, the paper learns from the practice of anti-monopoly legislation in America and Japan, proves that the punitive damages to the anti-monopoly behavior have a positive impact on the effects of anti-monopoly, and puts forward China's Anti-monopoly Law should be set punitive damages system.
机译:中国的《反垄断法》吸收了世界上反垄断法的先进思想,它禁止垄断行为,而不是垄断结构。建立了两种博弈模型,一种在政府与垄断企业之间,另一种在受害企业与垄断企业之间。本文认为,垄断行为的概率主要受三个变量的影响:总销售收入中的罚款比例,参与反垄断的主体数量以及对受害者的赔偿倍数。根据惩罚性赔偿的定义和作用,证明了惩罚性赔偿鼓励私人参与反垄断,增加调查的可能性,惩罚垄断行为,产生强大的威慑作用,然后更加公平地补偿受害者。充分地。同时,本文借鉴了美国和日本反垄断立法的实践,证明了对反垄断行为的惩罚性赔偿对反垄断的效果具有积极影响,并提出了中国的反垄断法。垄断法应设置惩罚性赔偿制度。

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