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Community-based Greedy Algorithm for Mining Top-K Influential Nodes in Mobile Social Networks

机译:基于社区的贪婪算法在移动社交网络中挖掘Top-K影响节点

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With the proliferation of mobile devices and wireless technologies, mobile social network systems are increasingly available. A mobile social network plays an essential role as the spread of information and influence in the form of "word-of-mouth". It is a fundamental issue to find a subset of influential individuals in a mobile social network such that targeting them initially (e.g. to adopt a new product) will maximize the spread of the influence (further adoptions of the new product). The problem of finding the most influential nodes is unfortunately NP-hard. It has been shown that a Greedy algorithm with provable approximation guarantees can give good approximation; However, it is computationally expensive, if not prohibitive, to run the greedy algorithm on a large mobile network. In this paper we propose a new algorithm called Community-based Greedy algorithm for mining top-A" influential nodes. The proposed algorithm encompasses two components: 1) an algorithm for detecting communities in a social network by taking into account information diffusion; and 2) a dynamic programming algorithm for selecting communities to find influential nodes. We also provide provable approximation guarantees for our algorithm. Empirical studies on a large real-world mobile social network show that our algorithm is more than an order of magnitudes faster than the state-of-the-art Greedy algorithm for rinding top-K influential nodes and the error of our approximate algorithm is small.
机译:随着移动设备和无线技术的普及,移动社交网络系统越来越多。移动社交网络在以“口口相传”的形式传播信息和产生影响方面起着至关重要的作用。在移动社交网络中找到有影响力的个人的子集是一个基本问题,这样一来就以他们为目标(例如采用新产品)可以最大程度地扩大影响力(进一步采用新产品)。不幸的是,找到最有影响力的节点的问题很困难。已经证明,具有可证明的近似保证的贪婪算法可以给出良好的近似。但是,在大型移动网络上运行贪婪算法在计算上是昂贵的,即使不是禁止的。在本文中,我们提出了一种新的算法,即基于社区的贪婪算法,用于挖掘top-A“影响节点。该算法包括两个组件:1)一种考虑信息扩散的社交网络中的社区检测算法;以及2 )用于选择社区以找到有影响力的节点的动态规划算法,我们还为算法提供了可证明的近似保证。对大型现实世界移动社交网络的实证研究表明,我们的算法比状态算法快了一个数量级。最先进的贪婪算法用于浸入前K个影响节点,并且我们的近似算法的误差很小。

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