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Registering Historical Context for Question Answering in a Blocks World Dialogue System

机译:在块世界对话系统中注册历史上下文以回答问题

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Task-oriented dialogue-based spatial reasoning systems need to maintain history of the world/discourse states in order to convey that the dialogue agent is mentally present and engaged with the task, as well as to be able to refer to earlier states, which may be crucial in collaborative planning (e.g., for diagnosing a past misstep). We approach the problem of spatial memory in a multi-modal spoken dialogue system capable of answering questions about interaction history in a physical blocks world setting. We employ a pipeline consisting of a vision system, speech I/O mediated by an animated avatar, a dialogue system that robustly interprets queries, and a constraint solver that derives answers based on 3D spatial modelling. The contributions of this work include a semantic parser competent in this domain and a symbolic dialogue context allowing for interpreting and answering free-form historical questions using world and discourse history.
机译:基于任务的基于对话的空间推理系统需要维护世界/话语状态的历史,以传达对话主体在心理上存在并参与任务的能力,并能够引用较早的状态,这可能在协作计划中至关重要(例如,用于诊断过去的失误)。我们在能够回答有关物理块世界设置中的交互历史问题的多模式口头对话系统中解决空间记忆问题。我们采用的管道包括视觉系统,由动画化身介导的语音I / O,可以可靠地解释查询的对话系统以及基于3D空间建模得出答案的约束求解器。这项工作的贡献包括胜任这一领域的语义解析器和符号对话上下文,允许使用世界和话语历史来解释和回答自由形式的历史问题。

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