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Virtual Reality-Based System for Hand Rehabilitation Using an Exoskeletal Orthosis

机译:基于虚拟现实的骨骼外矫形器手康复系统

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This research shows an alternative device in the field of fine motor rehabilitation. This device is a flexible orthosis that helps the flexion and con-traction of the hand fingers using a virtual interface environment. In addition, it has been designed with the ability to perform different assistive and resistive tasks, allowing its adaptation to the recovery status of the patient. The mecha-tronic prototype is controlled by algorithms based on fuzzy logic that compares data from the Unity3D graphics engine and flex sensors from the device. For the correct execution of the rehabilitation tasks the proposed fuzzy algorithms have been implemented using a Raspberry Pi. The proposed system is aimed to users with deficits in fine motor skills because of tendon injuries, achieving excellent control results for an efficient execution of tasks.
机译:这项研究显示了精细运动康复领域中的另一种设备。该设备是一种灵活的矫形器,可使用虚拟界面环境帮助手指弯曲和收缩。另外,它被设计为具有执行不同辅助和抵抗性任务的能力,从而使其适应患者的康复状态。机电原型由基于模糊逻辑的算法控制,该算法将Unity3D图形引擎的数据与设备的柔性传感器进行比较。为了正确执行康复任务,已使用Raspberry Pi实现了所提出的模糊算法。拟议的系统旨在针对由于肌腱受伤而缺乏精细运动技能的用户,实现出色的控制效果,以高效地执行任务。

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