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Real-time image and video processing: Method and architecture

机译:实时图像和视频处理:方法和体系结构

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Nowadays, image and video processing applications are becoming widely used in many domains including industrials, medical imaging, manufacturing, and security systems. Real time image and video processing is a very demanding task as it needs to perform high computations for a big amount of data represented by the image, and the complex operations, which may need to be performed on the image. For these reasons, there is a move toward hardware solutions, which are known to be faster for such treatments. Embedded hardware systems are knowing an explosive growth in manufacturing and usage. Designing such systems is becoming critical task, as implementation technology is oriented toward complex functionalities with an increasing time to market pressure. To resolve these issues, the combination of appropriate methodology and architecture to ensure reuse and control over time and cost is a challenging idea. In this context, we explore the principle of PBD (Platform Based Design) as a design methodology that favors system reuse and allows the exploration of the trade-offs between different design requirements. We have used the PBD to design a real time video acquisition and display module. The proposed module is implemented on Virtex-5 FPGA.
机译:如今,图像和视频处理应用程序已广泛用于许多领域,包括工业,医学成像,制造和安全系统。实时图像和视频处理是一项非常艰巨的任务,因为它需要对由图像表示的大量数据以及可能需要在图像上执行的复杂操作进行大量计算。由于这些原因,人们正在朝着硬件解决方案迈进,众所周知,这种解决方案速度更快。嵌入式硬件系统的制造和使用量正在爆炸性增长。设计这种系统已成为至关重要的任务,因为实现技术已针对复杂的功能,并且面临着越来越大的上市压力。为了解决这些问题,将适当的方法学和体系结构相结合以确保随着时间和成本的重复使用和控制是一个具有挑战性的想法。在这种情况下,我们探讨了PBD(基于平台的设计)的原理,它是一种有利于系统重用并允许在不同设计需求之间进行权衡取舍的设计方法。我们已经使用PBD设计了实时视频采集和显示模块。提议的模块在Virtex-5 FPGA上实现。

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