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Research on Multiple 3D Models Rebuilding of Scene Simulation Platform

机译:多维3D模型研究场景仿真平台的重建研究

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There are so many scene simulation application systems and they are built based on the different special 3D models data formats such as OpenFlight, 3DS, VRML, GLS, etc. These systems are developed almost in all fields. For example, urban programming, battlefield environment, traffic design ,virtual touring, simulation training, and so on. Actually, they are same at the development flow and key technologies in common. All the difference is only in simulation objects and simulation concrete functions. So a general scene simulation platform based on multiple 3D models rebuilding can prove development efficiency obviously and improve expansibility on 3D models data formats. Firstly, in the article, platform architecture and function framework is presented based on hierarchy structure. Secondly, key technologies involving model rebuilding and simulation driving framework are also detailed. Finally, plug-in software framework is adopted to realize the platform and simulation examples are brought forward by a scene simulation system based on the platform.
机译:有很多场景仿真应用系统,它们是基于不同特殊的3D模型数据格式构建,如OpenFlight,3DS,VRML,GLS等。这些系统几乎在所有字段中开发。例如,城市编程,战场环境,交通设计,虚拟旅游,仿真培训等。实际上,它们在开发流程和关键技术方面是相同的。所有差异只在仿真对象和仿真混凝土函数中。因此,基于多个3D模型重建的一般场景仿真平台可以显然可以证明开发效率,提高3D模型数据格式的可扩展性。首先,在文章中,基于层次结构呈现平台体系结构和功能框架。其次,涉及模型重建和仿真驾驶框架的关键技术也是详细的。最后,采用插件软件框架实现平台,并通过基于平台的场景仿真系统提出了模拟示例。

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