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Contextual Colorization and Denoising for Low-Light Ultra High Resolution Sequences

机译:低光超高分辨率序列的语境着色和去噪

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摘要

Low-light image sequences generally suffer from spatiotemporal incoherent noise, flicker and blurring of moving objects. These artefacts significantly reduce visual quality and, in most cases, post-processing is needed in order to generate acceptable quality. Most state-of-the-art enhancement methods based on machine learning require ground truth data but this is not usually available for naturally captured low light sequences. We tackle these problems with an unpaired learning method that offers simultaneous colorization and denoising. Our approach is an adaptation of the CycleGAN structure. To overcome the excessive memory limitations associated with ultra high resolution content, we propose a multiscale patch-based framework, capturing both local and contextual features. Additionally, an adaptive temporal smoothing technique is employed to remove flickering artefacts. Experimental results show that our method outperforms existing approaches in terms of subjective quality and that it is robust to variations in brightness levels and noise.
机译:低光图像序列通常遭受时空非连贯的噪音,闪烁和移动物体的模糊。这些人工制品显着降低了视觉质量,在大多数情况下,需要进行后处理以产生可接受的质量。基于机器学习的最先进的增强方法需要地面真理数据,但这通常不适用于天然捕获的低光序列。我们用一个不配对的学习方法解决这些问题,提供同声色和去噪。我们的方法是改编自行车结构。为了克服与超高分辨率内容相关的过度内存限制,我们提出了一种基于多尺度补丁的框架,捕获本地和上下文功能。另外,采用自适应时间平滑技术去除闪烁的伪影。实验结果表明,我们的方法在主观质量方面优于现有的现有方法,并且对亮度水平和噪声的变化是强大的。

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