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A Virtual Network Embedding Algorithm Based on Mapping Tree

机译:基于映射树的虚拟网络嵌入算法

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Network virtualization enables the co-existence of multiple virtual networks (VNs) on the same substrate network (SN) by sharing the available resources. Virtual network embedding (VNE) plays an important role in building virtual networks. In this paper, we propose a new virtual network mapping algorithm based on a mapping tree on nodes mapping phase. Mapping tree, converted from the virtual network, is a simplified topology of virtual network, which is used to describe the hierarchical relationships among the virtual nodes. In our algorithm, different virtual nodes in a mapping tree which are directly connected by virtual links should be mapped to the same substrate node as long as the node’s available resources can satisfy the total resource requirements of these virtual nodes. In link mapping phase, we use the k-shortest paths method. Simulation results show that the proposed scheme has a good performance in the acceptance ratio of virtual network requests, and the average revenue of substrate network.
机译:通过共享可用资源,网络虚拟化能够通过共享可用资源在同一基板网络(SN)上的多个虚拟网络(VNS)的共存。虚拟网络嵌入(vne)在构建虚拟网络中起着重要作用。在本文中,我们提出了一种基于节点映射阶段的映射树的新虚拟网络映射算法。从虚拟网络转换的映射树是虚拟网络的简化拓扑,用于描述虚拟节点之间的分层关系。在我们的算法中,只要节点的可用资源可以满足这些虚拟节点的总资源要求,就应该映射到相同的基板节点中的映射树中的不同虚拟节点。在链接映射阶段,我们使用K-Shirest Paths方法。仿真结果表明,该方案在虚拟网络请求的验收比率方面具有良好的性能,以及基板网络的平均收入。

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