A purpose of this research is digitally reconstruct old Kabuki theater in Japan during the Edo period. Kabuki theaters and Kabuki played were important features of cultures in the Edo period. Reconstructing these by 3D CG helps us to represent the spectacle of Edo culture. In this research, we tried to reconstruct historial theater, Kanamaru-za that was refurbished in 1976, but conveys the structure, mechanisms and atmosphere of theaters in Edo period. This is the first step for restoring cultures of performing arts in that period.
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