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Digital Reconstruction of a Historical Kabuki Theater

机译:数字重建历史歌曲剧院

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摘要

A purpose of this research is digitally reconstruct old Kabuki theater in Japan during the Edo period. Kabuki theaters and Kabuki played were important features of cultures in the Edo period. Reconstructing these by 3D CG helps us to represent the spectacle of Edo culture. In this research, we tried to reconstruct historial theater, Kanamaru-za that was refurbished in 1976, but conveys the structure, mechanisms and atmosphere of theaters in Edo period. This is the first step for restoring cultures of performing arts in that period.
机译:本研究的目的是在EDO期间在日本的数字重建老kabuki剧院。 Kabuki剧院和kabuki在江户时代的文化中扮演着重要特征。通过3D CG重建这些帮助帮助我们代表江户德文化的奇观。在这项研究中,我们试图重建1976年经过翻新的Kanamaru-Za历史剧院,但在江户时间传达了剧院的结构,机制和气氛。这是该期间恢复表演艺术文化的第一步。

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