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Spherical Bézier curve based on corner cutting

机译:基于拐角切割的球形贝塞尔曲线

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The classical de Casteljau algorithm for constructing Bézier curves can be generalized to sphere of arbitrary dimension by replacing line segments with shortest great circle arcs. The resulting spherical Bézier curve is C and interpolates the endpoints of its control polygons. In this paper, a new method is proposed to construct spherical Bézier curves, which extends corner cutting method, introduced by Lane-Riesenfeld to sphere. The final curve created by this method converges to spherical Bézier curves named corner cutting spherical Bézier curves. The necessary and sufficient condition of G1 continuity for two spherical Bézier curves is presented. Finally, as a by-product geodesic can be created on free-form surfaces with presented approach.
机译:通过用最短的大圆弧替换线段,可以将构造贝塞尔曲线的经典de Casteljau算法推广到任意尺寸的球体。生成的球形贝塞尔曲线为C ,并对其控制多边形的端点进行插值。本文提出了一种构造球面贝塞尔曲线的新方法,该方法扩展了切角法,是莱恩·里森菲尔德(Lane-Riesenfeld)将其引入球体的。通过此方法创建的最终曲线收敛到球形贝塞尔曲线,称为拐角切割球形贝塞尔曲线。给出了两个球形贝塞尔曲线的G1连续性的充要条件。最后,作为副产品,可以使用提出的方法在自由曲面上创建测地线。

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