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Research on design of serious game based on GIS

机译:基于GIS的严肃游戏设计研究。

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Regarded as an revolution of future human competence development, serious game is rising in a wide range of fields like education, medicine, training, scenario simulation, publications, national defense and public-opinion poll, etc. During the production process of serious games, terrain data is a necessity and mainly made by artificiality. Some applications (like military training, fire-fighting exercises) call profound potential demands for real data. This paper puts up the principle of game design that integrates GIS engine with game engine, through which serious game can gain ability to query spatial information based on GIS functions. It is also discussed that how to apply existed GIS spatial data to serious game to make games more realistic.
机译:严肃游戏被认为是未来人类能力发展的一场革命,它在教育,医学,培训,情景模拟,出版物,国防和民意测验等广泛领域中兴起。在严肃游戏的制作过程中,地形数据是必需的,并且主要是通过人工获得的。一些应用程序(例如军事训练,消防演习)要求对真实数据有巨大的潜在需求。提出了将GIS引擎与游戏引擎集成的游戏设计原理,使严肃的游戏具有基于GIS功能查询空间信息的能力。还讨论了如何将现有的GIS空间数据应用于严肃的游戏,以使游戏更加逼真。

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