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The study on companionship scale of electronic pet

机译:电子宠物陪伴规模研究

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摘要

In recent years, electronic pets have been accepted and popular gradually, related industries are booming, as one important area to the design industry. Because of some people cannot have a real pet for the limit of living environment, the electronic pet with part of real pet function, and don''t need so much time to take caring, become the most popular game now. The electronic pets even not only just be a game, but emphasize the “company”. To establish the companionship is a design trend in electronic pet, but there isn''t an appropriate measure tool for the electronic pet''s companionship, also failed to provide designers a criterion for good and bad design. Lawson and Chesney (2007) proposed a scale which is only measured for the “real pets and people” part. The purpose of this study was modified the companionship scale of electronic pet of Lawson and Chesney (2007). The structures of the scale include three parts, the relations between “real pet and people”, “human companionship” and the “company features of electronic pet”. The scale subjects were designed by the professional experts. A total of 158 subjects joined the pretest, after item analysis, the new scale reliability Cronbach''s α values is up to 0.95, with high reliability. The new scale could provide designers and users test the companionship of electronic pet, also can be used to analyze the companionship features of the existing electronic pets, so that designers and related industries can understand the current trends and the electronic pet shortcomings for improving the future design.
机译:近年来,电子宠物已被接受并逐渐流行,相关产业正在蓬勃发展,成为设计业的重要领域。由于某些人不能在居住环境的限制下拥有真正的宠物,因此具有真正宠物功能的电子宠物不需要太多时间来照料,就成为了当今最受欢迎的游戏。电子宠物不仅是一种游戏,而且强调“公司”。建立陪伴关系是电子宠物的一种设计趋势,但是没有适当的衡量工具来衡量电子宠物的陪伴关系,也未能为设计者提供关于设计好坏的标准。劳森和切斯尼(Lawson and Chesney,2007)提出了一个仅用于“真实的宠物和人”部分的量表。本研究的目的是修改Lawson和Chesney(2007)的电子宠物陪伴量表。量表的结构包括三个部分,“真正的宠物与人”,“人类陪伴”和“电子宠物的公司特征”之间的关系。比例尺主题由专业专家设计。共有158名受试者参加了预测试,经过项目分析后,新的量表信度Cronbach'sα值高达0.95,具有很高的信度。新的量表可以为设计者和用户提供测试电子宠物的陪伴性的功能,也可以用于分析现有电子宠物的陪伴性的特征,从而使设计师和相关行业可以了解电子宠物的当前趋势和缺点,以改善未来。设计。

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