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Research on key technology of geographical scene based on binocular stereoscopic vision

机译:基于双目立体视觉的地理场景关键技术研究

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This paper researched the key issues of the true 3D geographic scene visualization based on the binocular vision. Firstly the essential stereoscopic theories such as the formation of stereoscopic perception are introduced in detail, and several binocular projection models to calculate stereo pairs are given. Secondly, Based on discussion of stereoscopic theory and related experiments, this paper gives an algorithm of binocular parallax model. In the end, by analyzing geographic scene mesh file formats and introducing 3D graphics API, the stereoscopic software rendering geographic scenes in stereo pairs is developed on the parallax 3D-LCD display. That just provides a practical approach for true 3D visualization of virtual geography environment.
机译:本文研究了基于双目视觉的真正3D地理场景可视化的关键问题。首先详细介绍了基本的立体理论,如立体感的形成,并给出了几种用于计算立体对的双目投影模型。其次,在讨论立体理论和相关实验的基础上,提出了一种双目视差模型的算法。最后,通过分析地理场景网格文件格式并引入3D图形API,在视差3D-LCD显示器上开发了以立体对形式呈现地理场景的立体软件。这只是为虚拟地理环境的真正3D可视化提供了一种实用的方法。

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