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Playing Mozart Phrase by Phrase

机译:乐句演奏莫扎特乐句

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摘要

The article presents an application of instance-based learning to the problem of expressive music performance. A system is described that tries to learn to shape tempo and dynamics of a musical performance by analogy to timing and dynamics patterns found in performances by a concert pianist. The learning algorithm itself is a straightforward k-nearest-neighbour algorithm. The interesting aspects of this work are application-specific: we show how a complex, multi-level artifact like the tempo/dynamics variations applied by a musician can be decomposed into well-defined training examples for a learner, and that case-based learning is indeed a sensible strategy in an artistic domain like music performance. While the results of a first quantitative experiment turn out to be rather disappointing, we will show various ways in which the results can be improved, finally resulting in a system that won a prize in a recent 'computer music performance' contest.
机译:本文介绍了基于实例的学习在表达性音乐演奏问题中的应用。描述了一种试图通过类似于钢琴演奏家在表演中发现的定时和动态模式来学习塑造音乐表演的节奏和动态的系统。学习算法本身是直接的k最近邻算法。这项工作的有趣方面是针对特定应用的:我们展示了如何将复杂的,多层次的工件(如音乐家施加的速度/动力学变化)分解为针对学习者的明确定义的训练示例,以及基于案例的学习在音乐表演等艺术领域确实是明智的策略。尽管第一个定量实验的结果令人失望,但我们将展示改进结果的各种方法,最终使该系统在最近的“计算机音乐表演”竞赛中获奖。

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