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3D graphics system with VLIW processor for geometry acceleration

机译:带有VLIW处理器的3D图形系统可加速几何图形

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To process enormous 3D data, we have designed a VLIW (Very Long Instruction Word) processor called FLOVA (Floating-Point VLIW Architecture) exploiting the ILP (Instruction-Level Parallelism) in 3D programs. This paper presents FGA (FLOVA Geometry Accelerator) that is the 3D graphics system and it almost removes the time required to process in the geometry stage. We have developed the 3D graphics library, FGA-GL, to supports the FGA system. The deferred primitive rendering algorithm of FGA-GL enables the geometry processing of the primitive data to be done concurrently with the host job such as primitive data management or game play. FGA improves the average performance of 3D graphics system by 2.5-3.0.
机译:为了处理大量3D数据,我们设计了一种VLOW(超长指令字)处理器,称为FLOVA(浮点VLIW架构),它利用3D程序中的ILP(指令级并行性)。本文介绍了FGA(FLOVA几何加速器),它是3D图形系统,几乎消除了在几何阶段进行处理所需的时间。我们已经开发了3D图形库FGA-GL,以支持FGA系统。 FGA-GL的递延基元渲染算法使基元数据的几何处理能够与主机作业(例如基元数据管理或游戏)同时进行。 FGA将3D图形系统的平均性能提高了2.5-3.0。

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