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Design of Controller for a Target Simulator Based on Optimal Anti-Windup Theory

机译:基于最优抗缠绕理论的目标模拟器控制器设计

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Target simulator control system is a servo system, with the basic demand for high accuracy and better dynamic. In this paper the method of high gain and narrow band was used to design the system. Since motor has its limit, the PI controller can accumulate errors of integrators when there are some bad errors. For that reason, the performance of system may go bad, even become unstable, and this is one of the most familiar windup phenomena: integrate windup. A basic solution to this problem is to restrain saturations, that is, leaving saturation area as soon as possible. In practical project the method of anti-reset windup was widely used for its simplicity and efficiency, which is lacking in support of material theory and has no optimization on choosing parameter; in this paper an anti-windup controller of simulator was designed in the basic of some optimization for a project. The result of simulation will show the nice effect of anti-windup controller in restraining saturation
机译:目标模拟器控制系统是一个伺服系统,对高精度和更好的动态性有着基本的要求。本文采用高增益窄带方法设计了系统。由于电机有其极限,因此PI控制器会在出现一些不良错误时累积积分器的错误。因此,系统的性能可能会变差甚至变得不稳定,这是最常见的关闭现象之一:集成关闭。解决此问题的基本方法是限制饱和度,即尽快离开饱和区域。在实际工程中,抗复位绕线方法以其简单,高效的方式被广泛使用,缺乏材料理论的支持,参数选择也没有优化。本文在对项目进行一些优化的基础上,设计了模拟器的抗饱和控制器。仿真结果表明,抗饱和控制器在抑制饱和方面具有很好的效果。

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