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Flying Objects: a modular real time object operating system

机译:飞行物体:模块化的实时物体操作系统

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Flying Objects is a real time operating system for the Siemens C167 or ST/spl sim/10 built in C++ from the scratch, without sacrificing a significant amount of resources, including time, when compared to other real time operating systems, programmed in C. The purpose of Flying Objects is to provide the applications developer the resources to easily build an embedded system through a well defined high level interface, with little or no recourse to low level, buffer oriented programming. Flying Objects has a strong influence from the programming environments and philosophy of Java and Smalltalk. Every application is an object with a state machine, and the memory space is shared among the concurrent threads. There are plans to port Flying Objects to other microcontrollers.
机译:与使用C编程的其他实时操作系统相比,Flying Objects是从头开始针对C ++构建的Siemens C167或ST / spl sim / 10的实时操作系统,而不会牺牲大量的资源(包括时间)。 Flying Objects的目的是为应用程序开发人员提供资源,使其可以通过定义良好的高级接口轻松构建嵌入式系统,而很少或根本没有求助于面向缓冲区的低级编程。 Flying Objects受Java和Smalltalk的编程环境和哲学影响很大。每个应用程序都是具有状态机的对象,并且内存空间在并发线程之间共享。计划将飞行物体移植到其他微控制器。

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