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A distributed virtual reality framework for Korea-Japan high-speed network testbed

机译:日韩高速网络测试平台的分布式虚拟现实框架

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摘要

A framework to practically constitute a distributed virtual reality (DVR) system on heterogeneous network environment is shown. The proposed approach essentially integrate "haptic" channel in addition to the traditional interaction modalities such as vision and acoustic senses. The haptic interface technology adds the sense-of-touch and empowers the reality of DVR system by allowing users to touch the virtual objects. The human touch sensation, however, is very sensitive for delays and jitters in the networked virtual environment. Therefore, we propose a new DVR architecture to realize a practical system on a long-haul international network. We take a hybrid approach to realize both data consistency by the client-server and scalability by the peer-to-peer models. Some preliminary experiments using the Korea-Japan high-speed research networks to validate the proposed method are also mentioned.
机译:显示了一种在异构网络环境中实际构成分布式虚拟现实(DVR)系统的框架。除了诸如视觉和听觉之类的传统交互方式之外,所提出的方法实质上还集成了“触觉”通道。触觉接口技术通过允许用户触摸虚拟对象,从而增加了触摸感并增强了DVR系统的现实性。但是,人为触摸感觉对网络虚拟环境中的延迟和抖动非常敏感。因此,我们提出了一种新的DVR架构,以在长途国际网络上实现实用的系统。我们采用一种混合方法来实现客户端服务器的数据一致性和对等模型的可伸缩性。还提到了一些使用韩日高速研究网络进行的初步实验,以验证所提出的方法。

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