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ScriptEase: generating scripting code for computer role-playing games

机译:ScriptEase:为计算机角色扮演游戏生成脚本代码

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The state-of-the-art in game scripting is to manually script individual game objects that interact in the game. Thousands of non-player characters (NPCs) and props need to be scripted before they play a part in a game adventure. This situation introduces serious concerns about programming effort and reliability. We demonstrate ScriptEase, a tool to facilitate the game scripting process. It is based on generative design patterns for automatic code generation of scripts associated with game objects. ScriptEase is intended for a broad audience, from programmers to game designers and users without programming experience. Game designers can use commonly occurring patterns to generate scripting code without any programming knowledge. This demonstration illustrates the entire process of creating and scripting game props and NPCs.
机译:游戏脚本编写的最新技术是手动编写在游戏中交互的单个游戏对象的脚本。成千上万的非玩家角色(NPC)和道具需要编写脚本,然后才能参与游戏冒险。这种情况引起了人们对编程工作和可靠性的严重关注。我们演示了ScriptEase,该工具可简化游戏脚本编写过程。它基于生成设计模式,用于自动生成与游戏对象关联的脚本的代码。 ScriptEase面向从编程人员到游戏设计人员以及没有编程经验的用户的广泛受众。游戏设计师可以使用常见的模式来生成脚本代码,而无需任何编程知识。该演示说明了创建和编写游戏道具和NPC的脚本的整个过程。

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