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Animated interactive fiction: Storytelling by a conversational virtual actor

机译:动画互动小说:对话虚拟演员的故事讲述

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This paper presents an architecture for interactive storytelling using state-of-the-art-technology in natural language processing, speech synthesis and 3D-character animation. A conversational 3D-character is used to tell nonlinear stories interactively. Our research focuses on multimodal conversation that combines verbal-vocal with nonverbal-nonvocal natural language. We present a framework for synchronizing speech with facial movements, gesture and body posture by combining findings from linguistics and psychology. The interaction process incorporates the parsing of a textual natural language utterance, the emotion-based triggering of a textual response and its vocal and visual performance-speech synthesis linked with lip-synchronous generation of facial expressions and gestures.
机译:本文在自然语言处理,语音合成和3D角色动画中展示了使用最先进的技术的互动讲故事的架构。会话3D字符用于交互方式判断非线性故事。我们的研究侧重于多模式对话,将言语声乐与非语言 - 非透视自然语言结合起来。我们通过组合语言学和心理学的调查结果,提出了一种与面部运动,手势和身体姿势同步的框架。互动过程包括解析文本自然语言话语,基于情感的触发文本响应及其声音和视觉性能 - 语音合成与面部表情和手势的唇部同步产生相关联。

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